Check out the Swtorui Forums.Experienced Users & … Jedi Consular. However, I received an email from Bioware yesterday congratulating me on getting my Jedi Consular to level 10, and suggesting that I should take either Artificing or Synthweaving as my craft. Well-rounded Jedi Healer with a mix of offense and defense. 234KB ; 419-- 46 . Saber Strike-Jedi Healing- This mod adds 10 lightsaber forms and four force forms to the game, which can be learned at various levels. First of all man this mod is great thanks a lot. Republic Defender- Swtorui Interfaces, Layouts, Skins, AddOns, Mods & Community. Having trouble installing or using a Layout? This includes characters, vehicles and levels from various other Star Wars games, including Renegade and Elite Squadron on PSP, Jedi Consular. Well-rounded Jedi Healer with a mix of offense and defense. Power 28644; Speed 139; Health 33,353 Power 26367; Speed 139; Health 33,353 this mod is almost perfect except when it is rarely a bit buggy but o well. It was suggested to me to take either Biochem or Cybertech, so I went Cybertech. This mod swaps the class skills for the Jedi Sentinel and Jedi Consular, giving the Sentinel the Computer Use, Demolitions and Repair Class skills, and removing them from the Consular. /// With that said, it is kinda a good storyline to me. Kit Counters <<>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit. The Jedi Order was an ancient, monastic peacekeeping organization united in their observance of the Force, specifically the light side. Just a plain ole Jedi story. Details of how to use and mod Jedi Consular within specific teams can be found on the following pages: <<>> Add links to internal or external guides in list format here. Did I make a mistake by choosing Cybertech? Details of how to use and mod Jedi Consular's Starfighter within specific teams can be found on the following pages: <<>> Add links to internal or external guides in list format here. A repository of my conversions to Star Wars Battlefront II. Swaps the Class Skills for the Jedi Sentinel and Jedi Consular, giving the Sentinel the Computer Use, Demolitions and Repair Class skills, and removing them from the Consular. Kit Counters <<>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit. Sure, it isn't as entertaining as Smuggler or as quality as Agent, but it's a good story. First act: Jedi Sage(the Force, healing, philosophy etc) Second Act: Jedi Consular(diplomacy, alliances etc) Third Act: Jedi Shadow(the enemy within etc) Pick your poison. 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